@RedGlow@mastodon.gamedev.place
2026-05-13 09:34 UTC
@ArmouredWizard@dice.camp I don't know if it is your case, but maybe this is what you need? https://docs.godotengine.org/en/stable/tutorials/scripting/resources.html#external-vs-built-in
Replies (1)
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@ArmouredWizard@dice.camp 2026-05-13 09:47
@RedGlow@mastodon.gamedev.place The Textures are imported with the .glb When I copy the mesh into a Scene, it seems to Pack them into the .tscn I don't know how to get them out, and saved as external resources