Godot Engine with PHP (libphp, ZTS multi thread) lol
The balls of each color run on separate threads. Performance is excellent.
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zeriyoshi / Go Kudo
@zeriyoshi@phpc.social
ext-random lazy maintainer
twitter: https://twitter.com/zeriyoshi
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4 Posts
Joined February 16, 2023
Open post
Replying to
@ProjektGopher@phpc.social @Crell@phpc.social
At PHPCon 2026 JP, I heard people expressing their desire for version 8.6. It’s a bit of a shame that we can’t make that happen. When accepted in 8.6, I’m ready to give it my all. (But forcing things isn't a good idea. I understand this very well)
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Open post
Replying to
@ProjektGopher@phpc.social @Crell@phpc.social
Yes, I plan to move my proposal for the user_cache bundle extension to PHP 8.7. However, I find it a bit disappointing that this will likely delay support on the library side. Still, I believe this is unavoidable.
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Open post
Replying to
@TheCodeLorax@tech.lgbt
Thank you, this is a really interesting idea. That said, I feel it might be a bit too far removed from PHP's current syntax — it reminds me a little of Perl 6, if that makes sense (and I hope no one takes offense at the comparison).
On a separate note, I'm really glad the proposal caught your interest.
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