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Ray

@raysan5@mastodon.gamedev.place
mastodon 4.7.3
  • Open on mastodon.gamedev.place

Passionate about gamedev technologies. Lecturer and public speaker. Created #raylib, #raygui, #rres and multiple other tools

1179 Followers
270 Following
15 Posts
Joined December 01, 2017
raylib:
http://www.raylib.com
GitHub:
http://github.com/raysan5
raylibtech:
https://www.raylibtech.com/
Open post
Ray @raysan5@mastodon.gamedev.place
· 6mo ago

Announcing rlsw, the new raylib software renderer backend. No GPU required.

The Future is Now. #raylib

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Open post
Ray @raysan5@mastodon.gamedev.place
· 5mo ago

I'm very excited to announce `raylib 6.0`! 😄

With +2000 commits and +200 contributors, this is the biggest release ever!💯

- Release details: https://github.com/raysan5/raylib/releases/tag/6.0
- Discord: https://discord.gg/raylib
- Webpage: https://raylib.com

**code once, play everywhere!**

GitHub

Release raylib v6.0 · raysan5/raylib

raylib 6.0 release notes A new raylib release is finally ready and, again, this is the biggest raylib release ever! Thanks to the support of many amazing contributors this release comes packed with...

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Open post
Ray @raysan5@mastodon.gamedev.place
· 7mo ago

After some months of intensive work, #raylib has finally reached the ZERO open issues and ZERO open PRs!!! 🚀

Definitely, it's time to...

Source: https://github.com/raysan5/raylib

GitHub

GitHub - raysan5/raylib: A simple and easy-to-use library to enjoy videogames programming

A simple and easy-to-use library to enjoy videogames programming - raysan5/raylib

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Open post
Ray @raysan5@mastodon.gamedev.place
· 4mo ago

HELP! #raylib maintainers needed!

raylib has grown a lot in the last few years and it's impossible for me to maintain everything; there are some systems that I'd need some help from users with more experience than me!

Thanks for your support! ❤️

https://github.com/raysan5/raylib/issues/5874

GitHub

HELP! Maintainers needed! · Issue #5874 · raysan5/raylib

raylib has grown a lot in the last few years and it's impossible for me to maintain all the parts involved in the library, there are specifically some systems that need maintainers to help with: [b...

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Open post
Ray @raysan5@mastodon.gamedev.place
· 7mo ago

After several days and MANY hours of work, CHANGELIST for upcoming raylib release has been handcrafted. 🔥

It required manually reviewing +1800 commits and PRs, organize them, reword comments, check involved functions/modules, cleaning, revisit code...

No, AI could't do it.

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Open post
Ray @raysan5@mastodon.gamedev.place
· 7mo ago

Just updated the list of raylib games/apps on Steam! There are +50 at the moment! 🔥

Do you know any other game made with raylib not included on this list? It's very difficult to track all the projects using raylib in the wild! 😅

#raylib

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Open post
Ray @raysan5@mastodon.gamedev.place
· 7mo ago

Just updated #raylib animation system to support a more flexible and easy-to-use blending feature, with CPU or GPU skinning. Several code examples added! 🔥

Try it on web: https://raylib.com/examples/models/loader.html?name=models_animation_blending
Source code: https://github.com/raysan5/raylib/blob/master/examples/models/models_animation_blending.c

raylib - example
raylib

raylib - example

This is a small example of what you can do with raylib

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Open post
Ray @raysan5@mastodon.gamedev.place
· 5mo ago

Just released rpc v2.0 (raylib project creator), a tool to simplify raylib projects structure creation, you can drag and drop your code files or choose a template to start with. Free and open source. 🙂

GitHub: https://github.com/raysan5/raylib-project-creator
itchio (works online!): https://raysan5.itch.io/raylib-project-creator

GitHub

GitHub - raysan5/raylib-project-creator: A simple and easy-to-use raylib project creator

A simple and easy-to-use raylib project creator. Contribute to raysan5/raylib-project-creator development by creating an account on GitHub.

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Open post
Ray @raysan5@mastodon.gamedev.place
· 6mo ago

Some slides of my last talk about "surviving as an open source developer"! 🔥

Questions? 😅

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Open post
Ray @raysan5@mastodon.gamedev.place
· 5mo ago
Replying to
@grumpygamer@mastodon.gamedev.place sorry for the inconvenience, it was a very big release and there were some breaking changes, specially on the animation system; you can check in CHANGELOG the changes with -WARNING- label, those are the critical ones: https://github.com/raysan5/raylib/blob/master/CHANGELOG
GitHub

raylib/CHANGELOG at master · raysan5/raylib

A simple and easy-to-use library to enjoy videogames programming - raysan5/raylib

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Open post
Ray @raysan5@mastodon.gamedev.place
· 7mo ago
Replying to
@dertseha@dice.camp Main branch is usually stable and the recommended to use but a release is in the oven...
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Open post
Ray @raysan5@mastodon.gamedev.place
· 6mo ago
Replying to
@helioscout@outmo.de about 10-20x slower, but depends on multiple factors
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Open post
Ray @raysan5@mastodon.gamedev.place
· 6mo ago
Replying to
@a40yostudent@iosdev.space thanks, glad you like it! A lot of work has been put on every line of code, to keep it simple, readable, consistent, cohesive, intuitive and enjoyable to read and use. 🙂
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Open post
Ray @raysan5@mastodon.gamedev.place
· 7mo ago
Replying to
@kjv@mastodon.gamedev.place Not really, just 1 or 2 afaik. I imagine many AI users do not code in C neither are able to properly test C contributions to a project like raylib... but I don't know...
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Open post
Ray @raysan5@mastodon.gamedev.place
· 7mo ago
Replying to
@efi@chitter.xyz probably a good time for a new release...
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