Replying to
@mogwai_poet pod longa, vita brevis
I'm a reformed indie game developer based in Wellington, New Zealand. I'm looking for work in IT-related fields. I program in a variety of languages, have front-end web-dev experience, did back-end enterprise stuff and ran a small business for over a decade.
In another life I worked on games such as Glittermitten Grove (Designer/Programmer), Flick Kick Football (App Store #1), and assorted horrible PS2/PSP licensed games.
The no-CPU challenge: make an Amiga demo exclusively with copper/blitter display lists. A supplied loader loads the memory image then turns off the CPU's bus access with the "Blitter Nasty" flag:
https://github.com/askeksa/NoCpuChallenge
An example: https://www.youtube.com/watch?v=Jd-boqgkjnA