Destiny Hailstorm
destiny@social.hailstorm.gay
<p>Hello! I'm Destiny. I enjoy talking about software and games, especially <a href="https://social.hailstorm.gay/tags/Rust" rel="tag">#Rust</a> and <a href="https://social.hailstorm.gay/tags/VoxelGame" rel="tag">#VoxelGame</a><span> s!<br><br>Lil trans lesbian with a side of neurospicy.<br><br>18+ only, I don't filter my thoughts, ideas, or language.<br><br></span><a href="https://social.hailstorm.gay/tags/trans" rel="tag">#trans</a> <a href="https://social.hailstorm.gay/tags/queer" rel="tag">#queer</a> <a href="https://social.hailstorm.gay/tags/vtuber" rel="tag">#vtuber</a> <a href="https://social.hailstorm.gay/tags/software" rel="tag">#software</a> <a href="https://social.hailstorm.gay/tags/nerd" rel="tag">#nerd</a> <a href="https://social.hailstorm.gay/tags/youtuber" rel="tag">#youtube
Posts
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Mfw tries to quit and then the CEO says no. โ:AAAAA:โ In other news, I got a raise lmao
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Self hosting is fun, until you just have a billion issues you really shouldn't due to poor decisions to "make it fun and fancy". Past me decided I should have 2 Dockge (Docker + dashboard) VMs on my Proxmox box so I could have a little cluster and stuff! (It originally was planned for 3) Now I've got a bare box with NixOS in one of the most minimal configs possible just slowly standing back up services how I want to with not directly writing to the NAS for Sqlite and saving r...
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Also: Website HTML delta update polling? Fun idea I'm messing with, a dashboard populated as a base when you load it and just using the last timestamp you got from the server as a cursor in an event log which is returned as a series of HTML update fragments to inject into the page, which gets deduplication for free. Bandwidth seems nice? Not sure how well it scales but it's kinda cool, all server driven with a little JS script that handles the polling and page element updates. Inspire...
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Hey, guess what day it is ๐๐
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Cozy tripod kitty
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Writing a voxel game is easy! You just need: - A Vulkan renderer - Custom physics - Your own programming language - Multithreading - Authoritive multiplayer with prediction - Procedural terrain generation - Modding support - Compute shader directional floodfill lighting - Multiple years of your life - 6 customized forks of dependencies - A strategy to not have infinite scope creep - And optimizing all of the above for memory, CPU, GPU, with 2 mbps of download via Steam's relays, and no stutt...
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Due to the ever present buzz in software development relating to LLMs and "agents" over the last while, I've occasionally downloaded and tested a local model to see what we're dealing with. Disclaimer: I'm not a fan of AI, it's creation is done in a highly destructive way and has many societal issues in tow, I just want to be real for a moment about reality. The models I've toyed with up to a few months ago were largely rambling broken messes that required all of...