Balmut
balmut@mastodon.gamedev.place
<p><a href="https://mastodon.gamedev.place/tags/GameDev" class="mention hashtag" rel="tag">#<span>GameDev</span></a> <a href="https://mastodon.gamedev.place/tags/Goblin" class="mention hashtag" rel="tag">#<span>Goblin</span></a>.</p><p>Making a Town Building RPG with Goblins.</p><p>Thrall of Time⌛️ (Any)</p>
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OK! I think that works, and is better. Just need to put the reset om whenever you change menus. Next I kind of want to do the same think for the Portraits, but they have a bunch of animated parts. I can get away with moving the surfaces around for when they need to move, but the animations will have to be at runtime. SO. Separate surface for BODY+NECK, HEAD-CHIN, CHIN, FACE, HAIR+OVERS,? Store all but FACE, since that needs to animate. The rest just move independently. #gameMaker #gameDev
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Why are eye accessories no drawing!?!? (╯°□°)╯︵ ┻━┻
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Hi! I&#39;m Balmut and these are my Goblins! #PixelArt | #Goblins | #CozyGames | #indieDev | #IndieGames | #SoloDev | #FarmingSim | #TownBuilder
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Hey! My #gameDev #Goblin Progress Post is up for April! https://www.patreon.com/posts/156330464 Thanks for checking it out! #gameMaker #pixelArt #indieDev #farmingSim #townBuilder #goblins #farmingRPG
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#Birbs #gameDev | #pixelart | #indieDev | #farmingSim | #farmingRPG | #rpg | #townBuilder | #goblin | #goblins