@balmut@mastodon.gamedev.place
2026-08-09 21:52 UTC
OK! I think that works, and is better. Just need to put the reset om whenever you change menus.
Next I kind of want to do the same think for the Portraits, but they have a bunch of animated parts. I can get away with moving the surfaces around for when they need to move, but the animations will have to be at runtime.
SO.
Separate surface for BODY+NECK, HEAD-CHIN, CHIN, FACE, HAIR+OVERS,?
Store all but FACE, since that needs to animate. The rest just move independently.
#gameMaker #gameDev
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