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@Elliptica@poa.st

2026-02-16 15:34 UTC

@TrevorGoodchild @BrokenSword My rules is shrimple, if the art style looks like a comic book, I don't buy it. It it was made by a major western studio, I don't buy it. If there is an emphasis on crafting, I don't buy it. If it's open world, I don't buy it. If it's a remake, I don't buy it.

Replies (1)

  • @sickburnbro@poa.st 2026-02-16 15:40

    @Elliptica @TrevorGoodchild @BrokenSword my rule isn't shrimple, but I in general agree with Trev, if you can't play the shit out of it over months, there isn't a ton of value. Most AAA stuff can only have that crazy high production value by either making a boring sterile open world or having a highly crafted (but short playtime ) tailored world. As the hitman series shows if you are careful enough with the latter, you can make it pretty interesting, and increase replayability by making compelling playthroughs

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