@frankiezafe@mastodon.gamedev.place
2026-05-10 16:33 UTC
@YoSoyFreeman@mastodon.gamedev.place @Niwl@mastodon.gamedev.place a shape like this, M&M's like, or weirder (not symetrical)
Replies (1)
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@YoSoyFreeman@mastodon.gamedev.place 2026-05-10 17:27
@frankiezafe@mastodon.gamedev.place @Niwl@mastodon.gamedev.place The atmosphere is just defined by the collision of the ray spehere, so change that for ray_whatever (Keeping the output format based on inigo quilez i used) and you should have a torus one if you wanted.