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@kaliranya@vtuber.house

2026-09-18 18:28 UTC

@murdoc@autistics.life I don't rely on player and character knowledge being in lockstep like that. The character presumably doesn't know they have a Sleight of Hand skill at +8 exactly; we don't take that to mean the GM should control the character sheet and not tell me what my Sleight of Hand plus is, do we? (...)

Replies (1)

  • @kaliranya@vtuber.house 2026-09-18 18:28

    @murdoc@autistics.life Deciding when to make decisions based on player priorities vs character motivations is one of the core tensions of TTRPGing. Maybe once I know that difficulty is sky high, I do back off because I don't see the probable failure as good for my fun in this moment. Or maybe I press on because it matters to the character to try despite the odds. I can't make that call if I'm just told, "roll the dice and tell me the result".

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