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@platymew@layer8.space

2026-09-22 00:55 UTC

🧵 3/n #Stalker2 is getting out of hand! 4 GB of shader pre-cache downloads is too great of a burden on my meager 60mbps downstream cap! I've got plenty of CPU cycles, to compile those locally, but i don't have sufficient patience for slow internet. I'm choosing the local processing trade-off; 8 dual-threaded Zen4 cores at 100% load are the lesser inconvenience, in my personal bandwidth-constrained use case. I'm opting out of #Steam #Shader pre-cache downloads; Settings → Downloads → toggle.

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