@agiletortoise__dup_1676@mastodon.social
2026-03-07 22:55 UTC
One key design principle for Drafts has always been for it to feel snappy. As such, I’ve always tried to use animations judiciously and with purpose...and keep them brief.
Seems like, at least back in 2012, most animation examples used 0.3s durations...so I stuck to 0.2s or less.
Replies (1)
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@tantramar@zeroes.ca 2026-03-07 23:01
@agiletortoise One of my biggest frustrations with the iPhone 17 Pro is its always-on display. It adds another step between a sleeping phone and taking a photo, and that step includes a fade-in animation that — however long it takes, maybe 1 second, maybe less — is something I resent every single time I miss a shot.