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Björn Mattsson

persmats@mastodon.social

<p>Computer person, game AI enthusiast, musician, and gamer. Part-time solo game dev, part-time game programmer at Paradox Interactive.</p><p>Wishlist my game! <a href="https://store.steampowered.com/app/4516020/Gravity_Slugger/" target="_blank" rel="nofollow noopener" translate="no"><span class="invisible">https://</span><span class="ellipsis">store.steampowered.com/app/451</span><span class="invisible">6020/Gravity_Slugger/</span></a></p>

Posts

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    Decided to improve the VFX in my game, and as part of that I activated HDR in the Godot project. Note for future me: activate HDR earlier during development for the next game... The VFX look much much better, but all UI elements with transparency now need reworking... 😅 #godot #vfx #indiedev

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    My game Gravity Slugger is now on Steam! You are a singularity and gravity is your only weapon. Master orbital mechanics and unleash physics-based mayhem your way — blow &amp;#39;em up, slice &amp;#39;em through, or cut gravity entirely. Wishlist now! https://store.steampowered.com/app/4516020/Gravity_Slugger/ #gamedev #indiegame #godot

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    When multiple people testing the game, independently of each other, comment on the same problems you know it&amp;#39;s time to fix them... Loading screen with shader/material pre-compilation and mouse sensitivity setting implemented at last!

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    Solo dev cons: I don&amp;#39;t have a dedicated office Solo dev pros: The world is my office #indiedev #solodev

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    RE: https://mastodon.social/@oxybeargames/116704651413873378 First short-form video I ever made, showcasing the Mass Boost ability in my game! I had to restrain myself from making too many stupid jokes about &amp;quot;size&amp;quot; and &amp;quot;balls&amp;quot; when uploading the video 😂 I don&amp;#39;t get how I failed to think of those jokes while editing it. In any case, if you think it looks cool, please help me out by wishlisting it! https://store.steampowered.com/app/4516020/Gravity_Sl...

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    god I hate grass pollen so much...

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    Me + trains = cursed today. On the way to a music rehearsal, I managed to miss three trains for three different reasons. Now on the way back, there&amp;#39;s apparently an evacuation alarm at the station where I have to switch back to metro so the train I was on couldn&amp;#39;t stop there.

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    When I played Gravity Slugger last week healing felt too weak, so I added two new upgrades: Armor (reduces damage taken) and Life Steal (heal on hitting enemy) Played again yesterday... apparently made them WAY too strong. Never survived that long before. Rebalancing time then, I guess 😅 #gamedev #indiegame

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    Being a solo dev with a background in mainly programming really makes me realize what parts of game development I&amp;#39;m less good at. In my case: UI Hats off to all you UI/UX designers out there. Keep making cool stuff, and maybe I&amp;#39;ll manage to learn some decent UI design one day as well! #indiedev

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    Happy 5th birthday, little Senjed! ♥️ He got to try cat ice cream for the first time, and got a new cat pillar after the old one was retired from very heavy use.

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    Very neat interactive game theory thing https://ncase.me/trust/

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    Wohoo! Book delivery!