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newobject

newobject@mastodon.gamedev.place

<p>currently developing BALLIONAIRE -- <a href="https://newobject.itch.io/ballionaire" target="_blank" rel="nofollow noopener" translate="no"><span class="invisible">https://</span><span class="">newobject.itch.io/ballionaire</span><span class="invisible"></span></a></p><p>play matters</p><p>he/him, seattle wa</p>

Posts

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    #LoveByteTCC Day 7, Mix &amp;amp; Match : Combining tunnel + wavy text. This is v0, weighing at 400 bytes right now. Text is a bit hard to read, but I think the motion of the effect is pretty cool :) Will try for &amp;lt;256 tonight!

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    #LoveByteTCC Day 7, Mix &amp;amp; Match - 255 byte (final?) #pico8 version. Lost color, and image is no longer centered, but animation is identical to v0. Had to lose room due to needing a proper _draw() function to avoid tearing :/ Code in comments!

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    Wii Shop stole their music from Esquivel change my mind

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    @spook Daaaaaaaamn!

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    Kinda weird how so many indie games roll by without a long-form textual review; there are of course steam reviews, and YouTube commentary, but no write-ups. Even something that has above average awareness like Just King for example. Would love to see some strategic thoughts put to paper, but — nothing.

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    @ShadowJonathan you can also give them negative height

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    Late entry; my #LoveByteTCC Day 12 &amp;quot;Rockin&amp;#39; around the Christmas Tree!&amp;quot; entry (255 bytes; code in replies)

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    Video of my four #LoveByteTCC entries (all &amp;lt;256 bytes). Happy new year! Hoping for a creatively productive 2023.

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    ChatGPT really just does NOT understand the essence of Ludum Dare.

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    @HXLNT Just a rando here - but as a person in big tech who desperately longs to walk away and pursue a more creative mode of life, I recognize how momentous + joyous this must be for you. Congratulations!!

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    @Sundae_Gurl No, they had a sophomore slump. But maybe third time&amp;#39;s a charm?

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    #LudumDare52 collab; didn&amp;#39;t get as far as I&amp;#39;d hoped, but straight up, it&amp;#39;s the first Ludum Dare I&amp;#39;ve ever finished. It&amp;#39;s a tile-sliding game where the tiles have directions on them that will guide a harvester when the time&amp;#39;s up. The plan was to creation tension between having a long route, but &amp;quot;fulfilling recipes&amp;quot; by making the route go through certain sequences of colors. Only got the tile-sliding and route following done. The...

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    Li&amp;#39;l squiggly guy, this is going to be a rope in a game about spelunking into a well #2023output

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    Weekend update to my rope-like for the eggplant jan 2023 game jam #2023output

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    Twitter. Just LOL.