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Mx. Paige Ashlynn

mxashlynn@peoplemaking.games

<p>(she/her)<br />coder, producer, events organizer, pixel artist, music fan, teagirl ๐Ÿต</p>

Posts

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    Just learning a little about Web Assembly text format WAT and finding it quite interesting....

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    Anyone have any favorite Youtube alternatives?

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    TIL about expect and RegTest #CLI #Testing

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    I&#39;m so hyped that Opabinia regalis was one of the extinct organisms added to Dwarf Fortress!!

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    So, about 10 years ago I recall folks in the teen games space advocating for game designers to incorporate Tend &amp;amp; Befriend theory into game design more.... I wish I could recall specifically who sent me info about that work; it might have been someone at iThriveGames, but I&#39;m not sure anymore This came to mind today because, altho many games over the years have included elements of Tend &amp;amp; Befriend, I think Pokopia may be the most wholeheartedly I&#39;ve ever seen a game emb...

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    I was also thinking today how it&#39;s been more than a decade since I&#39;ve worked on a project that formally used Model-View-Controller (or one of its decedent paradigms) Yet despite this, I still regularly find it a useful approach for thinking about software I&#39;m working on or interacting with This is particularly true in the games space where I find there&#39;s often a natural affinity between the game loop and MVC #SoftwareEngineering #GameDev #GameDesign

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    Aw yeah, classic old school tilemap corruption. Now that&#39;s what I call #homebrew ! ๐Ÿ˜๐Ÿ˜‰

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    RE: https://mastodon.gamedev.place/@HadroSoft/116586439384127487 Hyped for this!

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    Usagi is the most interesting game engine I&#39;ve seen in quite some time! It&#39;s still not sync&#39;ed with my personal brainwaves enough to tempt me away from GB Studio just yet, but it&#39;s close! Might be a fun way to learn Lua, which is something I&#39;ve been meaning to do for a very long time