Elektrine lite

← Feed

ampersandrew

ampersandrew@lemmy.world

Posts

  • View post

    Electronic Arts to Cut 400 Jobs, Shut Down BioWare Mass Effect will not continue.

  • View post

    Report: Microsoft explored selling or spinning off Xbox division after Phil Spencer's exit Original report comes from the paywalled The Information, that they tried to sell to private equity for $100B-$150B, but that it was short lived and fell through. This backs what a lot of us have been thinking based on the moves Sharma has been making, that they track with a sell-off of the Xbox brand.

  • View post

    Epic Games Delays Disney Project, Asks Developers to Use More AI

  • View post

    Help with Getting My Reverse Proxy to Forward the Correct IP Address Hi, folks! I’ve learned a lot these past 8-9 months in self-hosting, but I’m not sure what’s going on with my reverse proxy setup. At this point, I’m only running Nginx Proxy Manager, Jellyfin, and Komga, separated from my home network via VLANs and firewall rules. My home network is 192.168.1.X and hosted services are on 192.168.10.X. Yet when I look at access logs for Jellyfin or Komga, both are reporting access from 192...

  • View post

    Skate has been de-live serviced by ReSkate, a modding platform downloaded 350,000 times—devs say they will comply if EA's lawyers come knocking

  • View post

    NBA 2K25 is being delisted later this month, servers (including single-player story mode) shut down at the end of the year

  • View post

    A Modern History of Fighting Game Releases | Sajam Of course no one data point can explain a game’s success or failure, but this is a pretty thorough and mostly objective review of the past 10 years.

  • View post

    Why so many Steam games have weirdly similar (and forgettable) names Top of mind for me after reading this article is that Intergalactic: The Heretic Prophet should just be called The Heretic Prophet, and Horizon: Zero Dawn should have just been called Zero Dawn.

  • View post

    For Warhorse's 15th birthday, we chatted with its co-founder about the demand for 'grown-up' RPGs, AI, why games are too cheap, and his role in the collapse of communism

  • View post

    The Next Chapter for Bungie Reworking Marathon and restoring “vaulted” content to Destiny are the highlights.

  • View post

    Xbox planning to lay off hundreds of employees this week | via Wario64 Wario64 linked because the original is gated. This would be part of the 1600 layoffs coming over a 12 month period. My guess is any studio that’s about to ship a game, like Gears of War: E-Day, is going to be targeted most.

  • View post

    Microsoft’s Xbox to Shift Obsidian Studio to New ‘Fallout’ Video Game The layoffs at one of your studios most able to ship games is a bonkers, stupid decision; but pivoting Obsidian to making a new Fallout game is a good business decision if you don’t care about what your creatives feel led to create.

  • View post

    Ubisoft begin removing Ubisoft Connect from Steam with the new Ubisoft Connect Services I’m glad it’s highlighted on Prince of Persia: The Lost Crown in particular, because that was the first game I’d bought from Ubisoft in years, and the extra launcher deterred me from considering buying any of their other games for a long while still. EA still has launchers on older games like It Takes Two and A Way Out and Dragon Age II and Inquisition that create obstacles for LInux compatibility and offli...

  • View post

    Upcoming Changes to XBOX Cloud Gaming [time limits] Game Pass Ultimate: 15 hours / month Game Pass Premium: 10 hours / month Game Pass Essential: 5 hours / month And if you’ll allow me to editorialize, there’s a popular enough conspiracy theory that these platforms want to funnel you into cloud gaming for constant subscription revenue. I think the Why We’re Making These Changes section is exactly why these services will never be able to deliver that service at a price people are willing...

  • View post

    “Anthem actually had the code for local servers running in a dev environment right up until a few months before launch,” Darrah continued. “I don’t know that they still work, but the code is there to be salvaged and recovered. The reason you do this, it pulls away the costs of maintaining this game. So rather than having dedicated servers that are required for the game to run, you let the server run on one of the machines that’s playing the game.” This, he added, could have worked alongside an a...