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Drew Brereton - aebrer

aebrer@genart.social

<p>Scientist, programmer, gen artist, entropist, 🇨🇦 | PhD biophys | he/they | Aprendiendo Español (🇲🇽)</p><p><a href="https://genart.social/tags/GenerativeArt" class="mention hashtag" rel="tag">#<span>GenerativeArt</span></a> <a href="https://genart.social/tags/genart" class="mention hashtag" rel="tag">#<span>genart</span></a> <a href="https://genart.social/tags/AI" class="mention hashtag" rel="tag">#<span>AI</span></a> <a href="https://genart.social/tags/science" class="mention hashtag" rel="tag">#<span>science</span></a> <a href="https://genart.social/tags/biophysics" class="mention hashtag" rel="tag">#<span>biophysics</span></a> <a href="https://genart.social/tags/structuralBiology" class="mention hashtag" rel="tag">#<span>structuralBiology</span></a> <a href="https://genart.social/tags/D

Posts

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    I&amp;#39;m back... turns out I need a place that isn&amp;#39;t twitter, but is only a twitter style feed lol kbin is great for content but I didn&amp;#39;t enjoy interacting there as much as here

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    My latest piece is called VISIONS, and it&amp;#39;s a kind of psychedelic colorscape generator. It&amp;#39;s designed as a screensaver, so it scales to any aspect ratio, has hypnotic animation, and runs forever without repeating. Check it out here: https://teia.art/objkt/844464

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    Hey y&amp;#39;all. Still alive and well 😎 mostly posting on Warpcast these days. It&amp;#39;s fun!

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    How do we have &amp;quot;cube&amp;quot;, &amp;quot;pyramid&amp;quot;, and &amp;quot;sphere&amp;quot; but the rectangle just gets &amp;quot;rectangular prism&amp;quot;...? It should be named a &amp;quot;rectube&amp;quot;. The shape is even tubelike.

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    https://aebrer.itch.io/deep-yellow Looking for some feedback for my WIP #backrooms game! #godot #godotEngine #indiedev #gamedev

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    In clinical trials, back-translation is standard QA: translate, blind-translate back, compare. I applied it to AI plans with Toki Pona — a conlang with ~130 total words. If your plan can&amp;#39;t survive 130 words, it wasn&amp;#39;t clear enough to build on. github.com/aebrer/toki-pona-sona-pona #ClaudeCode

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    hey y&amp;#39;all, been awhile been making some new things: - https://aebrer.itch.io/deep-yellow -&amp;gt; backrooms turn-based dungeon crawler game (WIP) #indiedev #godot - https://colourdle.ca -&amp;gt; daily game for guessing colour names #games - https://platosrave.club -&amp;gt; idle game based on a #MBMBaM episode A bunch more one-off little things and improvements to infrastructure and so on. It&amp;#39;s funny... less active on social media but like 2-4x more productive....