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Symbolic City

SymbolicCity@dice.camp

<p>Indie TTRPGs, board and card games, virtual consoles. Boosts genre art with alt text for inspiration.</p><p><a href="https://dice.camp/tags/nobridge" class="mention hashtag" rel="tag">#<span>nobridge</span></a> <a href="https://dice.camp/tags/nobot" class="mention hashtag" rel="tag">#<span>nobot</span></a> <a href="https://dice.camp/tags/noAI" class="mention hashtag" rel="tag">#<span>noAI</span></a></p>

Posts

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    Had a conceptual breakthrough on a WIP today. I wasn&amp;#39;t happy with the basic exploration procedures for a solo dungeon crawl I&amp;#39;ve been working on, but I think I&amp;#39;ve worked it out with a pretty radical inversion of the order or steps. The result feels much more focused and evocative. Hoping to this translates into some design momentum. #ttrpgDesign

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    In which @yochaigal attempts a taxonomy of keying styles for #TTRPG adventure texts: https://newschoolrevolution.com/the-keys-to-my-heart/

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    RE: https://teh.entar.net/@spacehobo/117364543111838677 Up to now, TIC-80 has been one of the more promising fantasy computer projects, so I really hope someone forks it with a strong anti-slop policy.

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    &amp;quot;The darkest pattern of all is our kids growing up in a world where &amp;#39;digital&amp;#39; means someone else owns it, while they pay repeatedly for incremental access—and eventual loss.&amp;quot; https://www.publicbooks.org/retro-gaming-its-not-nostalgia-its-resistance/