2026-04-24 14:09 UTC
I finished #Mahokenshi yesterday. Took longer than expected as the last level had - of course - another major bug (the boss retained a quarter of its massive armor where it shouldn't have, so I needed 50+ rounds to increase its vulnerability until I could finally damage it). I documented all the bugs I consciously noticed on the GOG forum: https://www.gog.com/forum/mahokenshi/bugs_encountered_from_minor_to_gamebreaking
That I finished the game despite these bugs is a testament that the core gameplay loop works quite well. Lots of fun combos to discover, and the combination of deck-building with tactical gameplay on the main map (so no transition to a smaller arena for each fight) works very well. It helps that it's moderately pretty, and has a decent soundscape.
Without the bugs, I'd be singing its praises. With, I might cautiously recommend it to fans of the deckbuilding genre with a really high level of frustration tolerance - but yeah, probably not.
#gaming
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