2026-09-11 23:50 UTC
Yeah, that was a large part of the reason why none of them worked out. You’d need to redesign every encounter to fit with and be balanced for the new rules, and at that point anyone with the required skillset might as well make their own game.
I’d end up changing like every piece of the rules system if I tried to make it more to my taste.
Fortunately someone already did a lot of the work for you. That’s one of the mods I consider mandatory for every playthrough and lets you freely tweak a tons of rules.
(@mcforest@feddit.org: this site and its mods might be worth checking out before you move on to BG2, though the big one (the fixpack) is already integrated into the Enhanced Editions.)
Replies (2)
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@jtrek@startrek.website 2026-09-12 01:04
> Fortunately someone already did a lot of the work for you. That’s one of the mods I consider mandatory for every playthrough and lets you freely tweak a tons of rules. Oh yeah, the last time I replayed the games I used that. I had some sort of dwarf berserker that was pretty strong, until the end game where being angry wasn't enough. Wonder if getting it to work on linux is trivial.. Someone did a writeup at least: https://moebiusproject.gitlab.io/mods_on_linux
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@mcforest@feddit.org 2026-09-12 12:04
Thanks for the tip, but I wanted my first play through to stay vanilla if possible. At least how vanilla the EE gets.