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@nytpu@tilde.zone

2026-08-04 00:01 UTC

So I want to make a resource pack to change the biome tint in Minecraft, does anyone know of a decent way to generate a three-way gradient in a triangle like this? (other than "write code to generate it manually" which is otherwise what I'm gonna be stuck doing). Surprisingly there's no existing generator for it, every resource pack author just says to use Optifine/Polytone which offer much easier to work with color maps instead of needing to deal with this, but I'd like to not have a hard dependency on a mod since this resource pack is so simple otherwise

Replies (2)

  • @nytpu@tilde.zone 2026-08-04 20:27

    After all that I ended up just doing this beautiful creation instead of trying to make a new gradient XD (it actually did take a lot of tuning and testing to get it targeting just the extreme hills biome without any others) It's a mix of too many other biomes using the bottom right so my experimental gradient changing the entire base color was too much (better to just target the extreme hills biome specifically), plus I decided to keep it consistently the same color at all altitudes, with the gradient it kinda ruined the effect with the duller color away from the corner used at lower altitudes

    Open ##5190718

  • @bluestarultor@tech.lgbt 2026-08-04 00:04

    @nytpu@tilde.zone Paint.net has a gradient tool you can use in a couple layers. You'll want to do a linear gradient and then a diamond gradient from the corner over that.

    Open ##5190737