@upmultimedia@mastodon.gamedev.place
2026-04-19 01:33 UTC
Replies (4)
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@upmultimedia@mastodon.gamedev.place 2026-04-19 01:36
We actually see very very very little code-as-art -- code written for itself and not for what it outputs or can do. It's a really undeveloped area and quite exciting imo. I've written little bits of code poetry over the years, things that execute but don't do anything other than express themselves, but it's hard!
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@skyfaller@jawns.club 2026-04-19 01:50
@upmultimedia@mastodon.gamedev.place This doesn't sound right. Art is a matter of interpretation and context, as famous examples like "Fountain" (attributed to Duchamp) have demonstrated. A urinal may normally be purely functional, but stick it in an art show and you can make it art. More recently, Dwarf Fortress (a computer game made of code) appeared in the MoMA: https://en.wikipedia.org/wiki/List_of_video_games_in_the_Museum_of_Modern_Art So by your definition, perhaps most code that we encounter is craft, but that same code could be transformed into art whenever.
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@colinburgess@mastodon.nz 2026-04-19 02:20
@upmultimedia@mastodon.gamedev.place our tools group used to produce a cup every year. This was my favourite piece of code art. I typed it in, and ran it. It printed out something like “I love tools”
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@lilyyllyyllyly@mastodon.gamedev.place 2026-04-19 09:42
@upmultimedia@mastodon.gamedev.place why should art have such a restrictive definition? Can't a craft also be art? Why should having a purpose exclude something from being art, and where do you draw that line? Even something like a game is created with the purpose of entertaining, is that not art?