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@Aielman15@lemmy.world

2026-10-23 18:15 UTC

I never got the hang of the dodge, but maybe I’ll figure it out in future replays. youtu.be/mdJoPZcsZ4s It’s very tricky, but you basically have to press the Aim button (or, if you’re aiming already, the Shoot button) moments before being hit by an enemy. If the attack happens while the Aim animation happens, Jill will attempt to roll or push the enemy away (the latter only against standard zombies). Be careful that rolling provides no invincibility frames: you need to actually dodge the enemy! For this reason, it’s easier to dodge an enemy in an open space than it is in cramped rooms or near walls and other obstacles. Counter intuitively, it works better while wielding big weapons, or when giving your back to the enemy, because the Aim animation becomes longer. It’s also a LOT easier against most enemies that aren’t zombies: you can dodge Nemesis quite easily because its attack animations are long, but to dodge a standard zombie, you need to dodge in the exact moment their attack animation begins, which is a lot trickier. It’s very difficult to master, but it’s also VERY satisfying to do so!

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