2024-11-01 17:26 UTC
@Raccoon@techhub.social Thank you!
Initially I was using a relative positioning / rotating tracking technique that I whipped up but found that it wasn't working as efficiently as simply parenting my player to the moving object so I switched systems.
I love programming so I tend to create my own system first even when there's likely a simpler approach within unity. I'm working on fixing that about myself 😂
Replies (0)
No replies.