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@everydaytomorrow@toot.community

2026-04-08 23:47 UTC

Sometimes I'm criticized for being too demanding about games. True, but my points can be valid. When Voidtrain’s first trailer came out, I noted issues with narrative and repetitiveness. I received a rude reply from the game's marketing director, saying the justification would be revealed later. Well, it wasn't. The game has mixed reviews, including the same issues I pointed out from the first trailer. Moments like this give me confidence that sometimes my judgments are actually correct.

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