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@alfredbaudisch@mastodon.gamedev.place

2026-09-26 13:01 UTC

Walk around pre-rendered scenarios of FF7 and Resident Evil 2, it walks and collides with the navmesh. Depth scaling is also taken into consideration like the game. All RE2 fixed cameras are also imported, with in-between room transitions. #FF7 #FinalFantasy #FFVII #PS1 #PSX #RetroGame

Replies (3)

  • Pardall Games is live! https://library.pardallgames.com/ Explore EVERY SINGLE ASSET from Final Fantasy 7 (including animations, pre-rendered bgs, and a surprise: Summon animations, it's not a video, it's all summons reverse-engineered into the browser, and you can inspect them in 3D). + Resident Evil 2, Baroque and Boku no Natsuyasumi at this launch. More than 30 other games coming next, roadmap: https://library.pardallgames.com/roadmap #PS1 #FF7 #PSX #RetroGames #FinalFantasy #ResidentEvil

    Open ##5063215

  • @atirutw@app.wafrn.net 2026-09-26 13:20

    @alfredbaudisch@mastodon.gamedev.place the noclip.site vibe is very strong here. got parasite eve 2 and demos of some of the graphical effects like reflections of character models on glasses are done by any chance?

    Open ##5063246

  • @alfredbaudisch@mastodon.gamedev.place Looks really cool! Is there a connection between RE2 and FF7 that I don't know or is it just the type of backgrounds?

    Open ##5063247