2026-08-24 20:19 UTC
what about a game engine where each module is written in a different language and the method by which they talk to each other is a C call API as the lingua franca
write your physics code in COBOL, write your graphics in rust, write your audio in Jai, fuck it write your gameplay in Malbolge for all we care
Replies (4)
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@Maroon@clew.lol 2026-08-24 20:25
@binkle@clubcyberia.co Modular game engine?!
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@binkle@clubcyberia.co 2026-08-24 20:34
I guess in a sense this isn't even really a game engine it's a standard for game engines laid out via the C API connecting a bunch of disjointed pieces together
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@kirby@fanimations.club 2026-08-24 20:37
@binkle@clubcyberia.co It's the old web scale wet dream.
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@Noraweed@shitposter.world 2026-08-24 21:26
@binkle@clubcyberia.co HTML menu ui