2026-09-06 15:42 UTC
@cadellin@mastodon.gamedev.place @pattykimura@beige.party @PeterLG@theblower.au
Oooh, now this is something I can get behind!
If you actually stop to think about it, it doesn't make sense for a map to end at any particular point anyway.
The way you've done it here with most places appearing 4 times is actually quite optimal I think as it's capable of showing all of the relationships between places.
Replies (1)
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@cadellin@mastodon.gamedev.place 2026-09-06 16:36
@Atemu@darmstadt.social @pattykimura@beige.party @PeterLG@theblower.au not my edit- that's Strebe on Wikimedia Commons. But yes this was my thought also. After all, earth doesn't have an edge as such, you just loop around. A map that tesselates (albeit rotational tesselation) feels right.