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@e_eric@tabletop.social

2026-05-24 06:29 UTC

**Macchiato Monsters 2 playtest report.** I had spent Friday afternoon designing a one-roll exploration, encounter, and events (or 3E) procedure I was eager to test. I had drawn a map using a non regular polygon grid I wanted to try out. There wasn't enough time to key locations but that was fine: I was going to use *The Perilous Wilds* to discover them at the table. I always enjoy the process and plan to have something similar in MM2. Here's how sideways it all went: The party makes preparations for a five-day trip to the abbey of St Abbans. Not even half a day in, as they are approaching the Kryptwood, the 3E roll gives me a discovery. Afcouple d12 rolls later, TPW says it is a planar disturbance. The PCs are sailing down the river on their newly acquired boat so I say it's a whirlpool, making strange wailing noises and sucking in the surrounding mist. Everyone scrambles to escape, and everyone fails their check... Fortunately I had a plan for TPKs and other accidents: *The Painted Wasteland*. An excellent book that of course I hadn't brought with me to the session. Well, friends, let me tell you one thing: running an adventure you haven't fully read from your phone is exhausting. We had a great time though. The party made it to the Sorcerer's Market, swindled a merchant into exchanging some now worthless jewellery for ectodollars, and took rooms at the Pastel House. Next time, they can start looking for a way back home. 1/2 #ttrpg #macchiatomonsters #osr #nsr

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