2026-08-24 20:37 UTC
I brought up using a DSL for a game engine to an LLM and it rightfully said to just use a pre-existing language, especially if the goal was to make it simple for users to create "decks" with AI assistance, because AI wouldn't have to pick apart how the DSL works before just making a deck
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@binkle@clubcyberia.co 2026-08-24 20:40
@harblinger@wizard.casa this idea, much like my idea about using lisp syntax as an abstraction over assembly, is not really an idea born out of a desire for productivity, but rather one based on pure autism and "it would be neat if it worked this way"