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@l@gts.void.dog

2026-09-23 23:42 UTC

@aeva@mastodon.gamedev.place @cwebber@social.coop if my software doesnt run at twice the speed i expect it to (ie. 120fps on a 60hz display, or i expect 30fps on average so i must get 60fps on my device), then i consider i did it wrong. this lets me keep my code more or less backwards-compatible/runnable without killing any pc that's even older than my t480s

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