2024-02-17 02:39 UTC
@eniko@peoplemaking.games “The first 90% of a game takes up 90% of the development time. The remaining 10% take the other 90%.” Being able to play a game beginning-to-end usually means being maybe half finished, but testing, performance optimization, and polish takes a lot of time. Unless you’re AAA, in which case you can just release it as-is, say it’s a live service game, and present a roadmap. Aka. The “Cities 2” approach.
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