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@sos@mastodon.gamedev.place

2026-03-10 11:16 UTC

What did people use back in the days to make games and stuff on an Amiga? Every tutorial I see uses modern PC-based stack. And I don't mean what did the big guys use. I mean, what could an average Amiga Joe with a stock A600 and no hard drive easily get their hands on and use at home on the TV? The poor-man's stack. As in, what is the Amiga equivalent of typing assembly code directly into a machine code monitor on a C64? #retrocomputing #retrodev #amiga #commodore #assembly

Replies (4)

  • @xtof@shelter.moe 2026-03-10 11:20

    @sos There is a good tutorial series by Scoopex on Youtube, using an editor and assembler on the machine. https://youtube.com/playlist?list=PLc3ltHgmiidpK-s0eP5hTKJnjdTHz0_bW

    Open ##2154925

  • @sleuthgames@ludosphere.fr 2026-03-10 11:49

    @sos first, they were having a second disk drive. Life with Workbench is way easier with a small hard drive (especially on a A600, you have IDE/PCMCIA slots). Most people were using AMOS or Blitz basic. In France, GFA Basic was a thing. Some friend were using asm, but I can't remember which program. Maybe check old magazines archives.

    Open ##2154932

  • @acejacek@social.vivaldi.net 2026-03-10 12:21

    @sos I did lots of CyguysEd for Amige E and assembler. I think I had an ARexx to glue it together. When I’m into coding my Amiga today I use Vim 5 and GCC 2.9

    Open ##2154935

  • @sos For me assembly programming was AsmOne or Devpac. C programming was SAS/C or DICE compiler and edited with CygnusEd.

    Open ##2154937